Difference between revisions of "Forest UCM NLM"

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=Vectors=
 
=Vectors=
  
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==Vector Notation==
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A vector is a mathematical construct or ordered elements to represent magnitude and direction simultaneously. 
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:<math>\vec{r} = x \hat{i} + y \hat{j} + z \hat{k} = (x,y,z) = \sum_1^3 r_i \hat{e}_i</math>
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The multiplication of two vectors is not uniquely defined.  At least three types of vector products may be defined.
 
== Scaler ( Dot ) product==
 
== Scaler ( Dot ) product==
  
  
 
== Vector ( Cross ) product==
 
== Vector ( Cross ) product==
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 +
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A third vector product is the tensor direct product.
  
 
=Space and Time=
 
=Space and Time=

Revision as of 21:01, 14 July 2014


Newton's Laws of Motion

Limits of Classical Mechanic

Classical Mechanics is the formulations of physics developed by Newton (1642-1727), Lagrange(1736-1813), and Hamilton(1805-1865).

It may be used to describe the motion of objects which are not moving at high speeds (0.1[math] c[/math]) nor are microscopically small ( [math]10^{-9} m[/math]).

The laws are formulated in terms of space, time, mass, and force:


Vectors

Vector Notation

A vector is a mathematical construct or ordered elements to represent magnitude and direction simultaneously.

[math]\vec{r} = x \hat{i} + y \hat{j} + z \hat{k} = (x,y,z) = \sum_1^3 r_i \hat{e}_i[/math]


The multiplication of two vectors is not uniquely defined. At least three types of vector products may be defined.

Scaler ( Dot ) product

Vector ( Cross ) product

A third vector product is the tensor direct product.

Space and Time

Space

Cartesian, Spherical, and Cylindrical coordinate systems are commonly used to describe three-dimensional space.

Forest_UCM_NLM_Ch1_CoordSys



Forest_Ugrad_ClassicalMechanics