4-vectors

From New IAC Wiki
Revision as of 01:28, 4 June 2017 by Vanwdani (talk | contribs)
Jump to navigation Jump to search
[math]\textbf{\underline{Navigation}}[/math]

[math]\vartriangleleft [/math] [math]\triangle [/math] [math]\vartriangleright [/math]

4-vectors

Using index notation, the time and space coordinates can be combined into a single "4-vector"

[math]\begin{bmatrix} x_0 \\ x_1 \\ x_2 \\ x_3 \end{bmatrix}[/math]




[math]\textbf{\underline{Navigation}}[/math]

[math]\vartriangleleft [/math] [math]\triangle [/math] [math]\vartriangleright [/math]