4-vectors

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4-vectors

Using index notation, the time and space coordinates can be combined into a single "4-vector" [math]x^{\mu},\ \mu=0,\ 1,\ 2,\ 3[/math], that has units of length, i.e. ct is a distance.

[math]\begin{bmatrix} x_0 \\ x_1 \\ x_2 \\ x_3 \end{bmatrix}= \begin{bmatrix} ct \\ x \\ y \\ z \end{bmatrix}[/math]


Using the Lorentz transformations and the index notation,

[math] \begin{cases} t'=\gamma (t-vz/c^2) \\ x'=x' \\ y'=y' \\ z'=\gamma (z-vt) \end{cases} [/math]


[math]\begin{bmatrix} x_0' \\ x_1' \\ x_2 '\\ x_3' \end{bmatrix}= \begin{bmatrix} \gamma (x_0-vx_3/c^2) \\ x_1 \\ x_2 \\ \gamma (x_3-vx_0) \end{bmatrix}[/math]


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