Difference between revisions of "Forest UCM MiNF"

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: <math>\dot {\vec r} = \dot {\vec {r}_0} - \vec V</math>
+
:<math>\dot {\vec {r}_0} = \dot {\vec r}+ \vec V</math>
  
 
where  
 
where  
  
 
:<math>\vec V</math> = velocity of moving frame <math>\mathcal S</math> with respect to <math>\mathcal S_0</math> at some instant in time
 
:<math>\vec V</math> = velocity of moving frame <math>\mathcal S</math> with respect to <math>\mathcal S_0</math> at some instant in time
 +
 +
 +
: <math>\Rightarrow \dot {\vec r} = \dot {\vec {r}_0} - \vec V</math>
  
  
 
[[Forest_Ugrad_ClassicalMechanics]]
 
[[Forest_Ugrad_ClassicalMechanics]]

Revision as of 13:18, 3 November 2014

Mechanics in Noninertial Reference Frames

Linearly accelerating reference frames

Let [math]\mathcal S_0[/math] represent an inertial reference frame and \mathcal S represent an noninertial reference frame with acceleration [math]\vec A[/math] relative to [math]\mathcal S_0[/math].

Ball thrown straight up

Consider the motion of a ball thrown straight up as viewed from [math]\mathcal S[/math].


Using a Galilean transformation (not a relativistic Lorentz transformation)

At some instant in time the velocities add like

SPIM ElasCollis Lab CM Frame Velocities.jpg


[math]\dot {\vec {r}_0} = \dot {\vec r}+ \vec V[/math]

where

[math]\vec V[/math] = velocity of moving frame [math]\mathcal S[/math] with respect to [math]\mathcal S_0[/math] at some instant in time


[math]\Rightarrow \dot {\vec r} = \dot {\vec {r}_0} - \vec V[/math]


Forest_Ugrad_ClassicalMechanics