Difference between revisions of "Forest UCM NLM GalileanTans"
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:<math>\frac{d^2 \vec{R}}{dt^2}=0</math> <math>S^{\prime}</math> is moving at a constant velocity <math>\vec{V}</math> | :<math>\frac{d^2 \vec{R}}{dt^2}=0</math> <math>S^{\prime}</math> is moving at a constant velocity <math>\vec{V}</math> | ||
+ | Then | ||
+ | :<math>\vec{F} = m\vec{a} = m \left ( \frac{d^2 \vec{r}^{\prime}}{dt^2} \right )</math> | ||
+ | |||
+ | Newton's law hold in coordinate system which move at a constant velocity (an inertial reference frame). Accelerating reference frames are know as non-inertial reference frames and will be discussed later. (a coordinate system fixed to the earth is a non-inertial reference frame) | ||
[[Forest_UCM_NLM#Galilean_Transformations]] | [[Forest_UCM_NLM#Galilean_Transformations]] |
Revision as of 12:44, 20 August 2014
Assume that
is a coordinate system moving at a CONSTANT speed with respect to a fixed coordinate system .
Let and describe the position an object in motion using two different coordinate systems and respectively.
represents a vector that locates the origin of the moving reference frame ( ) with respect to the origin of reference from .
Using the definition of vector addition
Similarly
and
Newton's law of motion may be written as
If
- is moving at a constant velocity
Then
Newton's law hold in coordinate system which move at a constant velocity (an inertial reference frame). Accelerating reference frames are know as non-inertial reference frames and will be discussed later. (a coordinate system fixed to the earth is a non-inertial reference frame)