Difference between revisions of "Forest UCM NLM"
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===Communtative property of scalar product=== | ===Communtative property of scalar product=== | ||
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+ | ===Distributive property of scalar product=== | ||
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+ | <math>\vec{a} \cdot \left ( \vec{b} + \vec{c} \right ) = \vec{a} \cdot \vec{b} + \vec{a} \cdot \vec{c}</math> | ||
== Vector ( Cross ) product== | == Vector ( Cross ) product== |
Revision as of 03:35, 6 August 2014
Newton's Laws of Motion
Limits of Classical Mechanic
Classical Mechanics is the formulations of physics developed by Newton (1642-1727), Lagrange(1736-1813), and Hamilton(1805-1865).
It may be used to describe the motion of objects which are not moving at high speeds (0.1
) nor are microscopically small ( ).The laws are formulated in terms of space, time, mass, and force:
Vectors
Vector Notation
A vector is a mathematical construct of ordered elements that represent magnitude and direction simultaneously.
Vectors satisfy the commutative (order of addition doesn't matter) and associative ( doesn't matter which you add first) properties.
The multiplication of two vectors is not uniquely defined. At least three types of vector products may be defined.
Scalar ( Dot ) product
Communtative property of scalar product
Distributive property of scalar product
Vector ( Cross ) product
A third vector product is the tensor direct product.
Space and Time
Space
Cartesian, Spherical, and Cylindrical coordinate systems are commonly used to describe three-dimensional space.