Difference between revisions of "Forest UCM MiNF"
		
		
		
		
		
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| Line 16: | Line 16: | ||
| − | : <math>\dot {\vec r} = \dot {\vec   | + | :<math>\dot {\vec {r}_0} =  \dot {\vec r}+ \vec V</math>  | 
where    | where    | ||
:<math>\vec V</math> = velocity of moving frame <math>\mathcal S</math> with respect to <math>\mathcal S_0</math> at some instant in time  | :<math>\vec V</math> = velocity of moving frame <math>\mathcal S</math> with respect to <math>\mathcal S_0</math> at some instant in time  | ||
| + | |||
| + | |||
| + | : <math>\Rightarrow \dot {\vec r} = \dot {\vec {r}_0} - \vec V</math>  | ||
[[Forest_Ugrad_ClassicalMechanics]]  | [[Forest_Ugrad_ClassicalMechanics]]  | ||
Revision as of 13:18, 3 November 2014
Mechanics in Noninertial Reference Frames
Linearly accelerating reference frames
Let represent an inertial reference frame and \mathcal S represent an noninertial reference frame with acceleration relative to .
Ball thrown straight up
Consider the motion of a ball thrown straight up as viewed from .
Using a Galilean transformation (not a relativistic Lorentz transformation) 
At some instant in time the velocities add like
where
- = velocity of moving frame with respect to at some instant in time