Difference between revisions of "Forest UCM MiNF"
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− | : <math>\dot {\vec r} = \dot {\vec | + | :<math>\dot {\vec {r}_0} = \dot {\vec r}+ \vec V</math> |
where | where | ||
:<math>\vec V</math> = velocity of moving frame <math>\mathcal S</math> with respect to <math>\mathcal S_0</math> at some instant in time | :<math>\vec V</math> = velocity of moving frame <math>\mathcal S</math> with respect to <math>\mathcal S_0</math> at some instant in time | ||
+ | |||
+ | |||
+ | : <math>\Rightarrow \dot {\vec r} = \dot {\vec {r}_0} - \vec V</math> | ||
[[Forest_Ugrad_ClassicalMechanics]] | [[Forest_Ugrad_ClassicalMechanics]] |
Revision as of 13:18, 3 November 2014
Mechanics in Noninertial Reference Frames
Linearly accelerating reference frames
Let
represent an inertial reference frame and \mathcal S represent an noninertial reference frame with acceleration relative to .Ball thrown straight up
Consider the motion of a ball thrown straight up as viewed from
.
Using a Galilean transformation (not a relativistic Lorentz transformation)
At some instant in time the velocities add like
where
- = velocity of moving frame with respect to at some instant in time