Difference between revisions of "Forest UCM MiNF"
		
		
		
		
		
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Using a Galilean transformation (not a relativistic Lorentz transformation)    | Using a Galilean transformation (not a relativistic Lorentz transformation)    | ||
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| + | At some instant in time the velocities add like   | ||
| + | |||
| + | [[File:SPIM_ElasCollis_Lab_CM_Frame_Velocities.jpg | 200 px]]  | ||
| + | |||
| + | |||
| + | : <math>\dot {\vec r} = \dot {\vec {r}_0} - \vec V</math>  | ||
| + | |||
| + | where   | ||
| + | |||
| + | :<math>\vec V</math> = velocity of moving frame <math>\mathcal S</math> with respect to <math>\mathcal S_0</math> at some instant in time  | ||
| + | |||
[[Forest_Ugrad_ClassicalMechanics]]  | [[Forest_Ugrad_ClassicalMechanics]]  | ||
Revision as of 13:16, 3 November 2014
Mechanics in Noninertial Reference Frames
Linearly accelerating reference frames
Let represent an inertial reference frame and \mathcal S represent an noninertial reference frame with acceleration relative to .
Ball thrown straight up
Consider the motion of a ball thrown straight up as viewed from .
Using a Galilean transformation (not a relativistic Lorentz transformation) 
At some instant in time the velocities add like
where
- = velocity of moving frame with respect to at some instant in time