Difference between revisions of "Forest UCM PnCP"
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+ | =Air Resistance (A Damping force that depends on velocity (F(v)))= | ||
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− | Consider a | + | ==Newton's second law== |
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+ | Consider the impact on solving Newton's second law when there is an external Force that is velocity dependent | ||
+ | |||
+ | :<math>\sum \vec {F}_{ext} = \vec{F}(v) = m \frac{dv}{dt}</math> | ||
+ | : <math>\Rightarrow \int_{v_i}^{v_f} \frac{dv}{F(v)} = \int_{t_i}^{t_f} \frac{dt}{m}</math> | ||
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+ | Frictional forces tend to be proportional to a fixed power of velocity | ||
+ | : <math>F(v) \approx v^n</math> | ||
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+ | Linear air resistance (n=1) arises from the viscous drag of the medium through which the object is falling. | ||
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+ | Quadratic air resistance (n=2) arises from the objects continual collision with the medium that causes the elements in the medium to accelerate. | ||
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− | + | Air resistance for rain drops or ball bearings in oil tends to be more linear while canon balls and people falling through the air tends to be more quadratic. | |
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− | + | Example: A Sphere moving through air at STP | |
− | :<math>\ | + | ;Linear: |
+ | :<math>F_f = bv = \beta D v = \left ( 1.6 \times 10^{-4} \frac{N \cdot s}{m^2}\right ) D v</math> | ||
+ | ;Quadratic: | ||
+ | :<math>F_f = cv^2 = \gamma D^2 v^2 = \left ( 2.5 \times 10^{-1} \frac{N \cdot s^2}{m^4}\right ) D^2 v^2</math> | ||
− | + | :<math>\frac{F_f(\mbox{Quadratic})}{F_f(\mbox{linear})} = \left (1.6 \times 10 ^{2} \frac{s}{m^2} \right ) D v</math> | |
− | :<math> | ||
− | + | Thus in order for the above ratio to be near unity,<math> Dv < 10^{-3} \Rightarrow</math> D is very small like a raindrop and has a small velocity < 1 m/s. | |
+ | ==Linear Air Resistance== | ||
− | + | [[Forest_UCM_PnCP_LinAirRes]] | |
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− | == | + | ==quadratic friction== |
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+ | [[Forest_UCM_PnCP_QuadAirRes]] | ||
− | + | ==Another block on incline example== | |
− | + | [[Forest_UCM_NLM_BlockOnIncline]] | |
− | + | =Projecile Motion= | |
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− | + | [[Forest_UCM_PnCP_ProjMotion]] | |
− | + | =Charged Particle in uniform B-Field= | |
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+ | [[Forest_UCM_PnCP_QubUniBfield]] | ||
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[[Forest_Ugrad_ClassicalMechanics]] | [[Forest_Ugrad_ClassicalMechanics]] |
Latest revision as of 17:45, 8 September 2014
Air Resistance (A Damping force that depends on velocity (F(v)))
Newton's second law
Consider the impact on solving Newton's second law when there is an external Force that is velocity dependent
Frictional forces tend to be proportional to a fixed power of velocity
Linear air resistance (n=1) arises from the viscous drag of the medium through which the object is falling.
Quadratic air resistance (n=2) arises from the objects continual collision with the medium that causes the elements in the medium to accelerate.
Air resistance for rain drops or ball bearings in oil tends to be more linear while canon balls and people falling through the air tends to be more quadratic.
Example: A Sphere moving through air at STP
- Linear
- Quadratic
Thus in order for the above ratio to be near unity,
D is very small like a raindrop and has a small velocity < 1 m/s.Linear Air Resistance
quadratic friction
Another block on incline example
Projecile Motion
Charged Particle in uniform B-Field