Difference between revisions of "Forest UCM MiNF"
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: <math>\Rightarrow \ddot {\vec r} = \ddot {\vec {r}_0} - \dot \vec V= \ddot {\vec {r}_0} - \vec A</math> | : <math>\Rightarrow \ddot {\vec r} = \ddot {\vec {r}_0} - \dot \vec V= \ddot {\vec {r}_0} - \vec A</math> | ||
+ | |||
+ | : <math>\Rightarrow m\ddot {\vec r} = m\ddot {\vec {r}_0} - m \vec A= \vec F - m\vec A</math> | ||
[[Forest_Ugrad_ClassicalMechanics]] | [[Forest_Ugrad_ClassicalMechanics]] |
Revision as of 13:20, 3 November 2014
Mechanics in Noninertial Reference Frames
Linearly accelerating reference frames
Let
represent an inertial reference frame and \mathcal S represent an noninertial reference frame with acceleration relative to .Ball thrown straight up
Consider the motion of a ball thrown straight up as viewed from
.
Using a Galilean transformation (not a relativistic Lorentz transformation)
At some instant in time the velocities add like
where
- = velocity of moving frame with respect to at some instant in time
taking derivative with respect to time