Difference between revisions of "Forest UCM PnCP QuadAirRes"
Jump to navigation
Jump to search
(Created page with " Consider a ball falling under the influence of gravity and a frictional force that is proportion to its velocity squared :<math>\sum \vec{F}_{ext} = mg -bv^2 = m \frac{dv}{dt}<…") |
|||
Line 1: | Line 1: | ||
− | |||
Consider a ball falling under the influence of gravity and a frictional force that is proportion to its velocity squared | Consider a ball falling under the influence of gravity and a frictional force that is proportion to its velocity squared | ||
Line 13: | Line 12: | ||
:<math>mg -bv^2 = m v\frac{dv}{dy}</math> | :<math>mg -bv^2 = m v\frac{dv}{dy}</math> | ||
− | :<math>\int_{y_i}^{y_f} dy = \int_{v_i}^{v_f} m \frac{ | + | :<math>\int_{y_i}^{y_f} dy = \int_{v_i}^{v_f} m \frac{vdv}{\left ( mg -bv^2 \right ) }</math> |
:<math>y = \int_{v_i}^{v_f} \frac{dv}{\left ( g -\frac{b}{m}v^2 \right ) }</math> | :<math>y = \int_{v_i}^{v_f} \frac{dv}{\left ( g -\frac{b}{m}v^2 \right ) }</math> | ||
Revision as of 11:53, 10 September 2014
Consider a ball falling under the influence of gravity and a frictional force that is proportion to its velocity squared
Find the fall distance
Here is a trick to convert the integral over time to one over distance so you don't need to integrate twice as inthe previous example
The integral becomes
let
then