Difference between revisions of "Forest UCM NLM"

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;proof
 
;proof
:<math>\vec{a} \cdot \vec{b} = a_1 b_1 + a_2 b_2 + a_3 b_3</math>
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{| border="1"  |cellpadding="20" cellspacing="0
:<math> a_1 b_1 + a_2 b_2 + a_3 b_3=b_1 a_1 + b_2 a_2 + b_3 a_3</math>
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|-
:<math> b_1 a_1 + b_2 a_2 + b_3 a_3=\vec{b} \cdot \vec{a}</math>
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| <math>\vec{a} \cdot \vec{b} = a_1 b_1 + a_2 b_2 + a_3 b_3</math> || definition of dot product
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|-
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| <math> a_1 b_1 + a_2 b_2 + a_3 b_3=b_1 a_1 + b_2 a_2 + b_3 a_3 </math>|| comutative property of multiplication
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| <math> b_1 a_1 + b_2 a_2 + b_3 a_3=\vec{b} \cdot \vec{a}</math> ||  definition of dot product
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:<math>\vec{a} \cdot \vec{b}=\vec{b} \cdot \vec{a}</math>
 
:<math>\vec{a} \cdot \vec{b}=\vec{b} \cdot \vec{a}</math>
  

Revision as of 03:49, 6 August 2014


Newton's Laws of Motion

Limits of Classical Mechanic

Classical Mechanics is the formulations of physics developed by Newton (1642-1727), Lagrange(1736-1813), and Hamilton(1805-1865).

It may be used to describe the motion of objects which are not moving at high speeds (0.1c) nor are microscopically small ( 109m).

The laws are formulated in terms of space, time, mass, and force:


Vectors

Vector Notation

A vector is a mathematical construct of ordered elements that represent magnitude and direction simultaneously.

r=xˆi+yˆj+zˆk=(x,y,z)=31riˆei


Vectors satisfy the commutative (order of addition doesn't matter) and associative ( doesn't matter which you add first) properties.


The multiplication of two vectors is not uniquely defined. At least three types of vector products may be defined.

Scalar ( Dot ) product

ab=|a||b|cosθ=a1b1+a2b2+a3b3

Commutative property of scalar product

ab=ba

proof
ab=a1b1+a2b2+a3b3 definition of dot product
a1b1+a2b2+a3b3=b1a1+b2a2+b3a3 comutative property of multiplication
b1a1+b2a2+b3a3=ba definition of dot product
ab=ba

Distributive property of scalar product

a(b+c)=ab+ac

Vector ( Cross ) product

A third vector product is the tensor direct product.

Space and Time

Space

Cartesian, Spherical, and Cylindrical coordinate systems are commonly used to describe three-dimensional space.

Forest_UCM_NLM_Ch1_CoordSys



Forest_Ugrad_ClassicalMechanics