Difference between revisions of "Forest UCM NLM"
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:<math>\vec{r} = r \hat{r}</math> | :<math>\vec{r} = r \hat{r}</math> | ||
− | :<math>\vec{r} \ne r \hat{r} +\phi \hat{\phi} </math>: | + | :<math>\vec{r} \ne r \hat{r} +\phi \hat{\phi} </math>: <math>\phi</math> does not have the hits of length |
Revision as of 21:13, 17 June 2014
Newton's Laws of Motion
Limits of Classical Mechanic
Classical Mechanics is the formulations of physics developed by Newton (1642-1727), Lagrange(1736-1813), and Hamilton(1805-1865).
It may be used to describe the motion of objects which are not moving at high speeds (0.1
) nor are microscopically small ( ).The laws are formulated in terms of space, time, mass, and force:
Space and Time
Space
Cartesian, Spherical, and Cylindrical coordinate systems are commonly used to describe three-dimensional space.
Cartesian
Vector Notation convention:
Position:
Velocity:
- = =
cartesian unit vectors do not change with time (unit vectors for other coordinate system types do)
- = =
Polar
Position:
- : does not have the hits of length
Velocity:
- = =
cartesian unit vectors do not change with time (unit vectors for other coordinate system types do)
- = =
The unit vectors are changing in time. You could express the position vector in terms of cartesian unit vector in order to avoid this