Difference between revisions of "Simulations of Particle Interactions with Matter"
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=== Particle Detection === | === Particle Detection === | ||
| + | A device detects a particle only after the particle transfers energy to the device. | ||
| + | |||
| + | Energy intrinsic to a device depends on the material used in a device | ||
| + | |||
| + | Some device of material with an average atomic number (<math>Z</math>) is at some temperature (<math>T</math>). The materials atoms are in constant thermal motion (unless T = zero degrees Klevin). | ||
| + | |||
| + | Statistical Thermodynamics tells us that the canonical energy distribution of the atoms is given by the Maxwell-Boltzmann statistics such that | ||
| + | |||
| + | <math>P(E) = \fract{\exp^{-\fract{E}{kt}}{kT}</math> | ||
| + | |||
=== The Monte Carlo method === | === The Monte Carlo method === | ||
=== A Unix Primer === | === A Unix Primer === | ||
Revision as of 20:22, 30 August 2007
Overview
Particle Detection
A device detects a particle only after the particle transfers energy to the device.
Energy intrinsic to a device depends on the material used in a device
Some device of material with an average atomic number () is at some temperature (). The materials atoms are in constant thermal motion (unless T = zero degrees Klevin).
Statistical Thermodynamics tells us that the canonical energy distribution of the atoms is given by the Maxwell-Boltzmann statistics such that